Java Programming – Detailed Course Outline

Copyright © 1997 - 2024, Anderson Software Group, Inc.

Section 1 - Getting Started

  • Java Basics
    • Data Types
    • Arrays and References
    • Operators and Constructs
  • Java Objects
    • Dynamic Memory Allocation
    • Java Methods
    • Java Strings

Section 2 - Classes and Objects

  • Class Design
    • Fields and Access Control
    • Constructors
    • Method Overloading
    • Static Methods
  • Inheritance
    • Method Overriding
    • Using final and super
  • Abstract Classes and Methods
    • Dynamic Binding
    • Polymorphism

Section 3 - Working with Classes

  • Using instanceof
  • Interfaces
  • Exception Handling
    • Exception Objects
    • throw points, throws clause
    • try, catch, finally

Section 4 - User Interfaces

  • Window Applications
    • Layout Managers
    • Event Handlers and Listeners
    • Anonymous Classes and Lambdas
  • Java Swing APIs
    • Basic GUI Controls
    • Menus and MenuBars

Section 5 - Generics and Collections

  • Why Use Generics?
    • Generic Classes and Interfaces
    • Generic Iterators
  • Collections
    • ArrayList, LinkedList, HashMap

Section 6 - Threads

  • Thread States
  • Extending the Thread class
  • Timer Thread
  • Implementing the Runnable interface

Section 7 - File I/O

  • Input and Output Streams
  • Binary and Text Files
  • Files and Directory Methods

Appendix

  • Java Language
  • JavaFX