In a previous post I discussed memory management in iPhone programming. Recall that the iPhone programming environment does not support garbage collection. You must pay attention to objects you create (and therefore own) and must consequently make sure that you properly relinquish ownership. This permits objects to be deleted from memory correctly. You must also […]
Tag Archives: iPhone
iOS Memory Leaks? Program Crashes? Start Here!
So, you want to write applications for the iPhone and/or iPad? I do! And, with a background in software engineering, Java, C++ and yes, even plain old C, I thought I’d take the plunge. As I’ve learned about Apple’s software, I’ve come to appreciate its overall design, its use of patterns, and its maturity. But, […]